A Game of Gradients
A Game of Gradients
III. Domains
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III. Domains

The different kinds of motion to make a world.

Interpretation is the heart of definition.
A mind like mine favors holistic ones.
But for a framework like this,
this holism will need to be split apart
and to have its pieces fit back together again.
Ideally, resembling that wondrous,
untarnished whole.

If the prior section wasn’t clear enough,
a world’s development can be summed up
in the following statement:

Things happen.

Alone, the why, to whom, its whereabouts, and so on
are all non-factors.
This is frustrating
to the ones that are prone look for and appreciate nuance.
They’re often the empathetic ones.
But it’s a good thing it’s not an absolute statement.
Just a basic blueprint to be twisted for our nefarious,
creative purposes.

Motion is at the heart of this world we’re making.
And here, it’s conducted by some basic,
all-encompassing force that precedes from
a horizon infinitely far away.
This is an interpretation of what I see
and of all the information I’ve come across
in my exploration of other people’s
observations and subsequent interpretations
of those observations.

From this, I see three ways this
core interpretation of motion
can be divided into three chunks.
Three kinds of movement
to make a world.


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